/ICON CLEAR - removes all icons /ICON DEL Blade - deletes icon named Blade /ICON ADD Blade B 20,5 - adds an icon "B" named Blade at 20,5 /ICON LIST - prints out active icons Icons: only DM can add/remove them, but players can move icons with their names /MOVE, /MV thing 4444422 - moves thing's icon 5 spaces to the left and then 2 spaces down /MOVETO, /MVTO thing 54,12 - moves thing's icon to 54,12 /EMULATE, /EM name -> all speech typed by the DM will appear to come from "name" /MAP PUSH -> sends the current map to all player's info windows /MAP END -> stops capture of the MAP data /MAP BEGIN -> starts saving everything you type into the MAP variable /PHRASE,/P monster phrase -> sets a monster's phrase to new phrase Both a "hit" modifier and a "damage" modifier may be set Abbreviations stand for: [Hit Miss Crit Fumble] OR [DamageHeavy DamageLight] /FUDGE,/F [H M C F] or [DH DL] -> affects next attack by anyone /TARGET, /T target -> set LastTarget for the current initiative monster to target or attacks LastTarget if target is omitted /ATTACK,/A monster target -> attacks from monster to the target (player or monster) /SAY monster phrase -> speaks from a monster /END -> ends the initiative round /WAIT - (DM or current player) moves current monster or player to the end of the initiatives for this round /NEXT - (DM or current player) moves to next initiative number /INIT -> starts a new round of initiative rolls /DAMAGE,/DAM X thing -> stores X damage to thing (monster or player) /CLEAR,/CL -> removes all monster /DELETE,/DEL monster -> removes a monster /ADD monster init THACO 2d6+2 HP AC phrase -> adds a new monster /DO monster phrase -> shows action for a monster DM Commands: ("monster" refers to a full name of a monster, capitalization is ignored) =========================== DM Only Commands ===========================